The Dreammachine V.2.2


Minor update to V2.2: New is Smooth AR at the Note Seq which enables to set an Attack and Release at note change. The allows to have the sound of a new note played to fade in (Attack) while the former note will fade out (Release). This is valid in all modes and is a nice improvement. Please see demo track videos below for The_Dreammachine_V2.2 small demo

The Dreammachine V2 features a lot of major enhancements:
Most noticable are the new XY-SuperModulation controls at the three synthparts and the 16 step note sequencer at the bottom. Due to the XY controls the whole control system has been reworked and is providing now a far deeper and more efficient control on shaping the sound. In addition to that the sf2 files had to be reworked too featuring now different wave sets than with prior version. With the new 16 step note sequencer another feature has been added as you can advance now manually using a MIDI kbd. The output sections with delay have been integreted to the resp. synthparts. Also there is a new LFO X with 9 complex waveforms. Plus several more enhancements. - Update for already registered users is free this time!

Due to some user suggestions some more enhancements to version 2.d: There is now a dedicated and independant step advance at each part/section controllable via mouse (Stp+ button), MIDI CC# and MIDI note#s 24, 26, 28 and 29 so one can advance each part independantly via MIDI-Keyboard without transposing. This is really nice. Also the general step advance system has been reworked so one can advance instantly without the required little delay before. Minor drawback is the wave preview to next step had to be removed which on the positive side also led to save some CPU. Anyway this more instant response makes working at all far more fluent. Also there is a new selector slider to lenghten/smoothen the crossfade at wave switching. Plus you can switch waves up/down via MIDI keyboard too - for details see image on page 5. Also SuperModulation on the oscillator waves is now possible mixing the dormant wave to the active one thus enhancing the sonic flavour to a great extend.

This one is a completely different VSTi Synthesizer! So what it is not and what it is: This not a synthesizer to be played like one would usually play a keyboard synthesizer. Instead is it more a self running machine which can be transposed so this is ideal e.g. to provide backings of complex athmospheres and soundscapes for live performances.

The concept of the Dreammachine is based on very slow running LFO being used for wavesequencing and sound modulations. Thus realtime editing is not as one might expect it. - This is a machine for slow flowing motion of sounds.

There are three parts: Bottom (Bass), Back/Pad and Sparkles providing quite complex athmospheres and soundscapes which is mostly determined by the sequence of waves. Each part has got a 24 step sequencer for waves each with it's own tempo setting to get more variations among the three parts.

Update to 1.2:
Due to wide request the part OneShot has been added for oneshot and vocal phrase samples comprising a sample sf2 showing some of the variety that can be done with this part. Update to 1.2 comprised selectable intervals at the OneShot part.
Just a side note: Actually some phrases had been added to the demo to prevent it from full usage as the phrases would be repeated so it could not be used to do new music with it. But a lot did like this as an addition so due to demand I did add this as a fourth wave sequencing part for a controlled usage of oneshot or vocal phrase samples. And it really does add a nice flavour to the Dreammachine!


Regular price is 99Euro.
The registered version comes with 100 waves at each part and is capable to load other sf2 files. You may aquire the registered version in my VST/i Shop



Download for the free version via Download Page




There is a great aditional waveset 'Nigtmares' for the Dreamachine available at Westgate Sounds
Those 30$ is a good investment to add some more flavours to the Dreammachine. - As there are 8 slots to load sf2 files You can even mix these with the default sf2 files ;-)

Already the Dreammachine has evolved quite fast due to requests by users. The default wavesets are quite versatile and the Nightmares set expands the sonic possibilities. Anyway in order to have a more individual sounding machine additional wavesets for one or two parts (e.g. OneShot/Phrases and Sparkles or Back part) will provide just this. As JeyC in the thread at kvr stated (thanks for that) there is a fairly easy way to do this: grab a free Soundfont Librarian from Creative Labs / EMU which can be used even without a Creative Soundblaster / Audigy card to manage and reorganize soundfont files. grab it here (3rd item from bottom of list). very easy to use as it does support drag and drop to copy presets from one soundfont to another. Two minor drawbacks are that you'll probably have to renumber the presets manually and without a Creative Soundblaster / Audigy card there is no option listening to a preset.
me thinks that's a neat step to get customized wavesets for the Dreammachine as it's fairly easy to do individual soundfonts from other or free sf2.

There is a zipfile available for download containing a pdf and tools for creating sf2 files: download here
Also I'm checking options to offer even individual wavesets for the OneShot/Phrases part. These special custom wavesets will be sold on request only to single customers so each will have a unique set then.


btw. the Dreammachine has been discussed in this Sonictsate podcast though this discussion does contain a minor error as there is of course a MIDI In ;-) and they did not really get it is basically intended to provide backing music for e.g. live play.


Demotrack videos
have fun
H. G. Fortune